This page is a stub. Relevant content from other pages will be moved here as I refactor them.
| Category | Date | Link | Notes |
|---|---|---|---|
| Compilers | 2024 | hoot | a Guile Scheme to WASM compiler |
| 2023 | w2c2 | a transpiler from WASM to portable C | |
| Frameworks | 2023 | spin | open source framework for cloud microservices |
| Libraries | 2026 | turboquant-wasm | a relaxed-SIMD WASM build for vector compression in browsers and Node.js |
| Reference | 2023 | awesome-wasm-runtimes | a curated list of runtimes |
| 2022 | howto-wasm-minimal | Barebones clang build | |
| Runtimes | 2026 | AkiraOS | a Zephyr-based WebAssembly runtime for microcontrollers that runs sandboxed WASM applications |
| w4me-station | run WASM-4 games on Java ME phones (CLDC 1.1 / MIDP 2.0) | ||
| 2024 | tinywasm | tiny, interpreted runtime written in Rust | |
| mechanoid | a framework for WebAssembly applications on embedded systems, using TinyGo | ||
| 2023 | wasmi | a Rust-based intepreter | |
| wazero | a zero-dependency Go-based runtime | ||
| wasmer | an embeddable Rust-based runtime with WASIX, WASI and Emscripten support | ||
| Rust | 2026 | shoehorn | Rust tool to quantize GGUF models and run them with llama.cpp |
| Tools | 2026 | Wanix | a sandbox toolkit for the web, inspired by Plan 9 |
| 2024 | container2wasm | a tool to convert Docker containers to WASM | |
| wander | a GPU-based rendering framework |